The Drift: Designing the Monster Scene
Summary
In this article, we will discuss the making of the monster scene in the movie “The Drift”. We will explore the subjective nature of memories and how it influenced the design of the monster. We will also look at the importance of visibility in the scene and the challenges faced by the designers.
Mako’s Flashback
The scene in question is Mako’s flashback where she remembers fighting a monster. The scene is told entirely from her subjective point of view, which makes it unique. The designers wanted to capture the feeling of a memory being subjective, and they did this by making the monster appear larger than it actually was. This helped to create a sense of intimidation and danger.
The Importance of Visibility
Visibility was a critical aspect of the scene. The designers wanted to create a dramatic reveal of the creature, so they made the ash denser than originally planned. They also used sound to create a sense of anticipation and suspense. The scene was designed to be chaotic, with a massive battle happening off-camera. The audience only sees glimpses of the action, which adds to the tension and excitement.
Challenges Faced by the Designers
The monster scene was a challenging one to design. The designers had to balance the subjective nature of memories with the need to create a visually appealing and exciting scene. They also had to work with the limitations of the set and the budget.
Conclusion
In conclusion, the monster scene in “The Drift” is a perfect example of how memories can influence the design of a scene. The designers did an excellent job of capturing the subjective nature of memories and creating a visually stunning and exciting scene. The scene is a testament to the skill and creativity of the designers and their ability to work within the limitations of the set and the budget.