Q&A with Greg Street from Riot Games: Insights and Plans for League of Legends

Summary

In this Q&A session, Wired hosts Greg Street from Riot Games, who answers a range of questions from League of Legends players regarding different aspects of the game, such as the champion selection process, death timer, tutorial, game modes, Pyke release, and more. The article also includes tidbits on Riot Games’ future plans and upcoming surprises.

Table of Contents

  • Free Champion Rotation and Selection Process
  • Death Timer in One for All Mode
  • No Trading in All Random Earth Mode
  • Earth Mode: Past, Present, and Future
  • Tutorial Experience
  • Help Ward Ping
  • Release of Pyke
  • Suggestions for Beginner Champions
  • Advice for New Players
  • Battle Royale or New Game Mode
  • In-Game Statistics for Support Players
  • Surrendering and LP Loss
  • No League of Legends 2
  • Surprises for the End of the Season

Introduction

League of Legends has been one of the most popular online games for almost a decade now. With millions of players worldwide, it’s no wonder that people have different questions and concerns about different aspects of the game. In this Q&A session, Greg Street from Riot Games takes some time to address some of these questions and give the players some insight into Riot Games’ plans for the future.

Free Champion Rotation and Selection Process

Question: How does Riot Games decide which champions are made available for free?

Answer: We change the free rotation every Tuesday, and this is based on a mix of different metrics, such as player feedback, popularity, and win rates. We try to make it so that players have access to a range of different champions to try out each week, and so that the same popular champions aren’t always available for free.

Death Timer in One for All Mode

Question: Why is the death timer so long in One for All mode?

Answer: One for All is a fun game mode, but it can be challenging to balance. We want players to have time to strategize, execute a plan, and push objectives. A shorter death timer would result in more continuous fighting and make it harder to take down objectives. So, to ensure that both teams have a fair chance, we opted for a longer death timer in One for All.

No Trading in All Random Earth Mode

Question: Why can’t players trade champions in All Random Earth mode?

Answer: All Random Earth is a game mode where players don’t get to choose which champion they play, and every player is given a random champion. Trading would defeat the purpose of this game mode, as it would allow players to get specific champions that they may want to play. We want to keep All Random Earth completely random, so no trading is allowed.

Earth Mode: Past, Present, and Future

Question: Can you talk about the history and future of Earth mode?

Answer: Earth mode was an experimental game mode where we enabled all of the disable cooldowns, increased spell and attack ranges, reduced mana costs, and sped up champion movement speed. It was an instant hit with the players, and we’ve brought it back a few times since then. As for the future of Earth mode, we’re always experimenting with different variations of game modes, so who knows what the future holds?

Tutorial Experience

Question: What plans does Riot Games have to improve the tutorial experience?

Answer: We are aware that the current tutorial experience can be quite lacking, so we are working on creating a better experience for new players. We want new players to get a better understanding of the game mechanics and the different champions available, so we’ll be introducing a new tutorial experience that covers these aspects in more detail.

Help Ward Ping

Question: Will there be a new “help ward” ping added to the game?

Answer: We haven’t decided on any new pings just yet. However, we’ve been discussing the possibility of adding a ping that players can use to signal when they need help in placing wards.

Release of Pyke

Question: Can you tell us more about the release of Pyke?

Answer: Pyke is an assassin support champion that we recently released. We wanted to create a champion that players could use to easily kill enemy champions and roam around the map, while also being able to support their allies. We’re happy with how Pyke has been received so far, and we’re looking forward to seeing how players continue to use him.

Suggestions for Beginner Champions

Question: What champion would you suggest for someone who is new to League of Legends?

Answer: For new players, I would suggest starting with champions that are easier to play, such as Garen or Annie. These champions are straightforward and have fewer mechanics to learn, allowing new players to focus on the game itself.

Advice for New Players

Question: What is your advice for someone who is completely new to League of Legends?

Answer: My advice would be to find a friend who can teach you how to play the game. League of Legends can be overwhelming at first, so having someone to guide you through the basics can make all the difference. Additionally, I would suggest focusing on one champion at a time and getting familiar with their kit and how to play them effectively.

Battle Royale or New Game Mode

Question: Are there plans for a Battle Royale game mode or a new game mode in League of Legends?

Answer: While we have no plans for a Battle Royale game mode, we are always experimenting with new game modes to keep the game fresh and exciting. However, we don’t want to simply copy other popular games’ mechanics and call it our own. Instead, we want to create something new and unique that players can enjoy without worrying about winning or losing.

In-Game Statistics for Support Players

Question: Will there be more in-game statistics for support players?

Answer: We do recognize that support players don’t receive as much recognition or statistical feedback as other roles, such as carry or tank players. We’re currently working on improving the in-game statistics offered to players, including more information for support players.

Surrendering and LP Loss

Question: Does surrendering or letting the enemy destroy the Nexus affect LP loss?

Answer: The game doesn’t discriminate between losses. Surrendering or letting the enemy destroy the Nexus doesn’t affect LP loss, as both result in a loss for the team.

No League of Legends 2

Question: Are there plans for a League of Legends 2?

Answer: We have no plans for a League of Legends 2 at the moment. Our focus is on improving and evolving the current game and making it the best it can be.

Surprises for the End of the Season

Question: Can you give us a hint about any surprises Riot Games has planned for the end of the season?

Answer: I can’t say too much, but we do have some surprises planned that we think the players will enjoy. Stay tuned!

Conclusion

Overall, this Q&A session with Riot Games’ Greg Street provided players with some valuable insights into the different aspects of League of Legends, including game modes, champion selection, statistics, and more. It’s clear that Riot Games continues to work hard to make League of Legends an enjoyable and engaging experience for players worldwide. Whether you’re a seasoned player or just starting out, there’s always something new to discover in this classic online game.

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