In the Future, Everything Will Be 3D
Summary
In this article, we discuss the current lack of 3D content for home viewing and how manufacturers of 3D TVs have come up with a solution by encouraging consumers to make their own 3D movies using 3D camcorders. We explore Panasonic’s 3D camcorder and how it can be used to create personal 3D content. We also mention other companies, such as Sony, Fujifilm, and Polaroid, who are developing their own 3D cameras.
Table of Contents
- The Problem with 3D Content
- Panasonic’s 3D Camcorder
- Potential Uses for Personal 3D Content
- Other Companies Developing 3D Cameras
- Conclusion
The Problem with 3D Content
Despite the growing popularity of 3D technology, there is still a lack of 3D content available for home viewing. While there are some 3D Blu-ray discs and games, there are still many things, such as regular TV shows and movies, that are not available in 3D. This poses a problem for manufacturers of 3D TVs who need more 3D content to entice consumers to purchase their products.
Panasonic’s 3D Camcorder
To address the lack of 3D content, manufacturers like Panasonic have developed 3D camcorders that allow consumers to create their own 3D movies. Panasonic’s 3D camcorder, while last year’s technology, has been set up in an interesting way to demonstrate what can be done with personal 3D content. By looking through 3D glasses at a 3D screen, users can see themselves in 3D, which is a unique and exciting experience.
Potential Uses for Personal 3D Content
While creating 3D movies may seem like a novelty, there are potential uses for personal 3D content beyond just cool stoner demos. For example, 3D vacation photos or home movies of children could be enhanced by the use of 3D technology. As more companies develop 3D cameras, we can expect to see more creative uses for personal 3D content.
Other Companies Developing 3D Cameras
Panasonic is not the only company developing 3D cameras. Sony has also debuted a 3D Handycam at CE, and other companies like Fujifilm and Polaroid are expected to release their own 3D cameras soon. With more options for creating personal 3D content, we can expect to see an increase in the amount of 3D content available for home viewing.
Conclusion
While the lack of 3D content for home viewing is currently a problem, the development of 3D camcorders and cameras offers a solution by encouraging consumers to create their own 3D content. As more companies enter the market with their own 3D cameras, we can expect to see an increase in the amount and variety of 3D content available for home viewing. The future of 3D technology looks bright.