A Star-Studded Q&A With Jonathan Blow and Veronica Belmont on the Future of Gaming
Summary
In this Q&A, technology journalist Veronica Belmont interviews game developer Jonathan Blow about his upcoming game, The Witness, and the future of gaming. Topics of discussion include the availability of The Witness on multiple platforms, the challenges of cloud-based gaming, the potential impact of Apple on the gaming industry, and the role of independent developers in the age of PlayStation 4 and iOS.
Table of Contents
- Jonathan Blow’s vision for The Witness on multiple platforms
- Challenges of cloud-based gaming
- The potential impact of Apple on the gaming industry
- Independent developers in the age of PlayStation 4 and iOS
- Conclusion
Jonathan Blow’s vision for The Witness on multiple platforms
Veronica Belmont starts the Q&A by asking Jonathan Blow about The Witness, his upcoming video game. She mentions that the game will be available on both PlayStation 4 and iOS, as well as PC. Blow explains that he wants the game to be available to as many players as possible, and that he will consider other platforms as they become available. He notes that it’s hard to predict what platforms will exist a year from now, and that he is open to exploring other options.
Challenges of cloud-based gaming
The conversation then turns to cloud-based gaming, which has become increasingly popular in recent years. Belmont expresses concern about the always-on issue and the broadband connectivity problem, as well as potential bandwidth caps. Blow agrees that these issues can affect the player experience. He notes that cloud-based gaming can put a strain on internet connections, and that many people in the United States have limited bandwidth caps.
The potential impact of Apple on the gaming industry
Belmont then brings up the topic of Apple and asks Blow what he thinks the company’s impact will be on the gaming industry. Blow notes that Apple is already involved in the gaming space in various ways and that the company could further expand into gaming with a connected TV or other devices. He speculates that some people might prefer to play games on an Apple device over a PlayStation if the game is available on both platforms.
Independent developers in the age of PlayStation 4 and iOS
The conversation then shifts to the role of independent developers in the age of PlayStation 4 and iOS. Blow notes that there are still many independent developers creating successful games, despite the dominance of larger companies. He explains that independent developers often have more creative freedom and can take greater risks than larger companies. Belmont agrees that independent developers are important and notes that some gamers prefer indie games to big-budget titles.
Conclusion
In conclusion, Blow and Belmont discuss the future of gaming and the many challenges that the industry faces. They agree that cloud-based gaming has its limitations and that there will always be players who prefer console or PC gaming. They also note that independent developers play an important role in the industry and will continue to create innovative games. Overall, the Q&A offers an insightful look at the future of gaming and the challenges that lie ahead for developers, players, and the industry as a whole.