A Star-Studded Game Life: Jonathan Blow and Veronica Belmont Discuss the Future of Gaming Platforms
Summary
In this article, we join Jonathan Blow and Veronica Belmont on A Star-Studded Game Life to discuss the future of gaming platforms. The conversation revolves around Jonathan’s new game, The Witness, and its availability on various platforms such as PlayStation, iPad, and PC. They also discuss the impact of cloud-based gaming and the challenges of always-on connectivity, bandwidth caps, and broadband connectivity. The conversation ends with a discussion on the possibility of Apple’s connected TV and its impact on the gaming industry.
Table of Contents
- Jonathan Blow’s New Game: The Witness
- The Impact of Cloud-Based Gaming
- Challenges of Always-On Connectivity
- The Possibility of Apple’s Connected TV
- Conclusion
Jonathan Blow’s New Game: The Witness
Jonathan Blow, the creator of video games such as Braid and the upcoming The Witness, joins A Star-Studded Game Life to talk about his new game. The Witness is set to be released on PlayStation, iPad, and PC. Jonathan explains that he wants a lot of people to be able to play the game, and after the release, they will look into other platforms that exist.
The Impact of Cloud-Based Gaming
Veronica Belmont, a technology journalist, joins the conversation and shares her thoughts on the future of gaming platforms. She believes that everything going forward will be largely cloud-based, which brings up issues such as always-on connectivity, broadband connectivity, and bandwidth caps. The conversation highlights the challenges of downloading games with a 500-megabyte bandwidth cap and the vagaries of broadband throughout the country.
Challenges of Always-On Connectivity
The conversation continues with the challenges of always-on connectivity and its impact on the user experience. Jonathan and Veronica discuss how the play experience will be affected by the always-on issue and the broadband connectivity issue. They also highlight the bandwidth cap issue, which could impact the downloading of games.
The Possibility of Apple’s Connected TV
The conversation ends with a discussion on the possibility of Apple’s connected TV and its impact on the gaming industry. Veronica believes that if Apple comes out with a connected TV that is built on their ecosystem alone, it could be very successful. They discuss the possibility of people buying The Witness on a large-screen format and also portable on their device if it’s cross-play between all of their devices.
Conclusion
In conclusion, Jonathan Blow and Veronica Belmont discuss the future of gaming platforms and the challenges that come with it. They highlight the impact of cloud-based gaming and the challenges of always-on connectivity, broadband connectivity, and bandwidth caps. They also discuss the possibility of Apple’s connected TV and its impact on the gaming industry. Overall, the conversation provides insights into the future of gaming platforms and the challenges that need to be addressed to provide a seamless user experience.